Author: andoreth


contact:

forums: pm andoreth at the Morrowind forums

email: andoreth@earthlink.net


Requirements:

Tribunal
Bloodmoon


Installation:

Place the .esm, .esp, and the icons folder into the Bethesda/Morrowind/Data Files folder. You will find the icons at Morrowind/Data Files/Icons/jjs/house. Activate both the .esm and the .esp.


Description:

This mod adds the Furnisher's Hall in St. Delyn, Vivec. The furniture sold here can be transported, put down and picked up, shifted and "set" into place. All furniture except for the wall and ceiling lights are solid and when set mimic all of the original furniture you will find in the game.


Tips and Tricks:

There is a "Decorator's Ring" that is available from the downstairs salesperson in the Hall. The first time you put the ring on, you will not notice anything happen, but when you take it off, all of the furniture in your cell will be set into place. While set, you will not be able to shift or move the furniture. You can "unset" the furniture by wearing the ring.

Special Note: Beds and containers must be set into place in order to be used as beds or conatiners.

Movement: While wearing the decorator's ring, activating a placed object will enable a menu of shifing options. For most furniture, you will have the option to raise, lower, twist left and twist right. For the wall lights, you also have the option to shift "X" and "Y". Shifting furniture can take a bit of practice, but is well worth it to get everything just where you want it.

Warnings:

Do not pick up containers unless they are empty! You WILL lose all of their contents when you pick them up.

Wall and ceiling mounted items all rise a certain amount when they are placed. Make sure you drop these items directly onto the floor or you might loose them through the ceiling. To place wall mounted items, go into first person view, look to where the wall meets the floor and place the item either as close to the wall as possible (the mouse at the edge of the floor or actually on the lower part of the wall when you click). If the item ends up too close or too far from the wall, just pick it up again and try again, changing the position of your mouse when you click.

Rugs: rugs are very thin and can easily be lost into the floor. For this reason, I have made it so that they will only go down 1 unit when you choose to shift them down. Be careful to not shift rugs down more than 1 unit!

If you place a large object so that it surrounds the player, he or she might get "stuck" in the item. You can often solve this with a little directed jumping (fixme does not seem to help much) or pick up the item again, move a little further away from where you want to place it and try again.

DO NOT place new items into the chest of lights in the furniture shop. Doing so will cause the lights to CTD once you buy and use them.

I hope you enjoy the mod! Please let me know if you find any errors.



I want to give a special thanks to Faylynn and Wenxue for their encouragement and help with beta testing! :)